Code center > Suggestions
Did anyone else want chloroplasts?
Shadowgod2:
--- Quote from: Peter on September 29, 2014, 04:48:17 PM ---Make a bot heavier and bigger
--- End quote ---
i know they make a bot heavier (very obvious) but i don't think they get bigger do they? i've never seen any noticeable size gain even between 0 and 32000 chlr.
Botsareus:
I have enough to make improvements to chloroplasts, it will also simplify the program. Update soon.
spork22:
Hopefully there'll be less killer plants of doom. I've already made 3.. all of which are dangerous
Botsareus:
Word up :)
Botsareus:
--- Quote from: Panda on October 20, 2010, 03:01:22 PM ---I've always avoided ageing costs, I haven't really liked them. :/
--- End quote ---
Here is what I currently have:
Robots get more radii the more chloroplasts they have.
Robots with less chloroplasts lose chloroplasts faster then robots with more chloroplasts.
A picture of results is attached. (Pond-mode, Weather, and Tides on)
Should I add aging costs to this or not?
Any ideas?
Panda are you cool with that? Or, do you want me to disable point mutations as well?
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