Code center > Bugs and fixes
2.45
shvarz:
Once again, I think all versions higher than 2.37 should be removed from FTP and Nums valuable time should not be wasted on fixing bugs in a version that is not going anywhere.
Nums, port it to C+, add whatever major features you want to have in there (metabolism, env grid, even if they are as buggy as hell) and then release a version.
2.37 should be the last version of DB II. All versions we have above that are breaking all current bots/sims/setting files and should be called DB 3-somthing to make sure these two beasts don't cross-bread and don't create any ugly offsprings.
PurpleYouko:
I'll second that Shvarz. Let's treat the new stuff that Num is doing as a seperate entity for the time being.
Numsgil:
Aright, I'll create a seperate directory on the FTP later tonight when I get a chance, and load all the 2.4 stuff in there.
shvarz:
Just ocurred to me: if we call the new version 3.0, then we can drop the whole "backward-compatible" stuff. The older bots don't work too well in the 2.4 anyway, so why torture them - leave them in 2.37 and make some new ones for 3.0.
This way we'll have much more freedom in designing metabolism, which we always tried to keep backwards-compatible. Same goes for new DNA structure (whatever it ends up to be).
Numsgil:
That's true...
I've been thinking about older bots... I think I can get them to run right without modifying them and not modifying the physics engine.
Basically I'd just set up the voluntary motions (.up, .dn, etc.) to be scaled by mass. You could turn this off with a preprocessor type declaration, like:
--- Code: ---def NewMove
--- End code ---
Same thing with turning, if I ever implement that.
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