Code center > Bugs and fixes
Mutation Rates bug!
shvarz:
Nums, I really think mutations got messed up. I just started a sim and my "average mutations" graph shows no mutations at all after 30,000 cycles and 1800 new bots born. Usually I see at least something appearing, but now it is completely empty.
shvarz:
Oops, never mind, I see some mutations appearing.
Numsgil:
Found and fixed the problem. It was a graphical bug. That means what you see when you click okay is being saved to the bot, and the bot to the settings file, but it's just not showing up when you try to find it again.
I'll fix a few more things with internet, then post 2.37.2 to the FTP.
Have you tried out other settings shvarz? Zero Momentum mode perhaps?
shvarz:
I like the changes done to the options menu - a lot cleaner now.
About that Zero Momentum mode: Am I missing something, or Zero Momentum is essentially the same as Friction=1 mode? If yes, then it might be better to expand the friction scale to include the value of 1 instead of introducing a whole new option.
Numsgil:
Not quite. Friction seems to be applied in such a way that at high friction levels you can't move. That is, friction is applied to movement you initiate the same cycle.
Zero Momentum mode just cuts your velocity to 0 at the start of each cycle.
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