Code center > Suggestions
Chloroplasts
Numsgil:
--- Quote from: Panda on November 05, 2010, 08:14:02 PM ---It's funny watching veggies move around when they have chloroplasts. With only 235 chloroplasts, they are moving at a very low speed, loosing massive amounts of energy, and spiralling out of control, trying to go forwards.
--- End quote ---
Which veggy are you using?
--- Quote ---Does it take, on DB a larger amount of energy to move a heavier object.
--- End quote ---
If this is a question, yes, the amount of nrg it takes to move forward increases with your mass. If the sim has drag enabled, your volume will also slow you down.
Panda:
Erm, my own written one, which was just to check out the physics, and it was a question, and thanks, that was why massive amounts of energy of theirs was disappearing to.
This comes together, to limit what veggies can do now. :)
Numsgil:
Yeah, veggies should end up fairly lethargic out of necessity.
Botsareus:
Panda, I have seen your changes. I have a few suggestions:
--- Quote ---Yeah. What about leagues, I think we might have to change that around a little.
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A: Please make your changes 'optional', I need my Leagues ( Formula1 mode, etc. ) to work as they did b4... (Yes, I know you will have to start all over, bc you screwed a lot of code such as the .veg, don't worry, I am starting all over for the third time already ;))
Examples:
Example1 : Instead of
--- Quote ---If rob(t).exist And Not rob(t).Veg Then
--- End quote ---
we do
--- Quote ---If rob(t).exist And (Not rob(t).Veg or blnChloroplastMode) Then
--- End quote ---
Example2: If blnChloroplastMode = False then the program treats commands such as "strchlr" simply as just another memory location. The idea is that since all the commands update only after the DNA is done executing (or per chromosome in DB3) you can specify the right values for stuff like "strchlr" at the end of each chromosome if the DNA mutated and is putting stupid values into the command.
B: You did not clean up all the code correctly so the program will not compile.
C: One more thing: The options form is going to run out of memory after 6 more controls, I need them for my changes. We have to deside to eather move the veg controls or my controls in to a new form. thx. happy coding...
D: This is kinda off-topic but, for my work I need to run all the Formula1 league settings w/o running the actual league (that is the score keeping form, with the InstaWin buttons), we need yet another option (err... possibly a btnSetF1Settings?!) to do that.
Panda:
I complied fine for me. And I am not going to work on it at the moment, because Shasta is still doing some work, can't you just use previous versions of DB for the leagues?
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