Code center > Suggestions
Chloroplasts
Botsareus:
Yes, I can, but I want to update the program, and I want to publish it. What I don't want is having two separate versions of the program, one with my updates and the other with the new Chloroplasts. So what shall we do? And believe me we need the leagues running the same way they used to. However, I invasion a new league:
TheChloroplastLeague:
Uses F1 conditions w/ no vegs.
Robots may use chloroplasts and multi-bots.
:P
But even here we run into a problem, all robots will end up using chloroplasts bc if none do everyone will die...
P.S.
Compile is not the same thing as pressing the blue run arrow... (I believe that’s called “Run”)
Panda:
I know, I compiled it, to test it.
Botsareus:
Hey Panda I have another idea:
We can make the Chloroplast checkbox along side the Vegetable checkbox. The idea is a user can check one of these checkboxes but not both. We add the chloroplast code and keep everything else the same way it is in 2.45. Then for the chloroplast league to give all robots a fair chance: we will keep 1/2 the vegs from the Formula1 league and feed them half the usual energy.
This is from an older version of DB just for illustrative purposes:
Uploaded with ImageShack.us
This now only leaves the re-spawn issue: do we even need it?
Numsgil/Panda/Shasta what do you think?
Panda:
Yeah, it is possible, however, after I stripped it, it will have created some extra work, either you could do it, or I could do it(which might take me a little longer.
Botsareus:
Sounds like a plan, I will do it.
Make sure you submitted everything into the trunk.
If possible give me the locations where all the code that effects robot behavior is, I can find it all myself but it will be easier if you tell me...
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