Shell is becoming smaller without it being atacked by others, slime is staying stable. In the wiki these are reversed, slime is supposed to become smaller and shell is stable. If I ad slime, shell is being added and so the other way.
I've entered my bot, I'am not sure if it's doing very good in the league there where some compititors missing, in the league I downloaded
About the code, Well thanks it works, it's beginning to make sense. At least I'am again thinking I get it.
And to keep you busy (or someone else)
Right now I'am running a zerobot-simulation, the robots can already reproduce. Now they can reproduce I've put them in another sim, becouse the mutation rates in the first are way too high for a gene to stay stable.
What are the maximum mutation rates for the evolution of a bot, to speed up the sim and keeping the original reproduce genes more or less intact.
For point
delta
copy
insertion
reversal
minor deletion
major deletion
I'am having trouble with it are low values(high mutation) is overmutating the population. At high values (low mutating) I'am thinking, there's nothing happening and there is'nt happening really much.
Furthermore, for the creation of reproduction genes I have used the smallest room with 100 zerobots. Is it for the further evolution better to have a larger room with more (developed) zerobots or does'nt it care. If so what's the best, I'am at least not using the maximum room, I want to see the kind of stupidity of the zerobots.
Well, anybody to anwer this (stupid)question, Thanks, oh and thanks to Jez for answering the last question.