Well, I'm sure info shots for instance have the bots color while when they hit another bot it displays as a black blob. Also I think poison shots are yellow, but the yellow gauges are slime, right? I thought yellow gauges was poison first. Maybe a new explanation of the colors is needed, the one at the link Nums posted above seem to be missing some, or is inacurate, whatever.
Info shot impact dots are black, yes. What color should they be?
I've changed the venom guage to be black (instead of yellow) added a poison guage (it didn't exist) and made it yellow in 2.43v.
The rest of the colors are matched up as far as I am able.
I'll add a color key to the program soon.
Here are the shot impact colors:
FlashColor(1) = vbBlack ' Hit with memory shot
FlashColor(-1 + 10) = vbRed ' Hit with Nrg feeding shot
FlashColor(-2 + 10) = vbWhite ' Hit with Nrg Shot
FlashColor(-3 + 10) = vbBlue ' Hit with venom shot
FlashColor(-4 + 10) = vbGreen ' Hit with waste shot
FlashColor(-5 + 10) = vbYellow ' Hit with poison Shot
FlashColor(-6 + 10) = vbMagenta ' Hit with body feeding shot
FlashColor(-7 + 10) = vbCyan ' Hit with virus shot
Here are the guage colors:
nrg white
body magenta
waste green
venom blue
shell red
slime black
poison yellow
Vtimer Cyan