Code center > Specialization, Metabolism, Digestions and Env Grid
Darwinbots enzyme system
Numsgil:
I really wanted to model deep sea trenches, with the tube worms and everything. Call it a fetish.
I was originally against gases. Now I have no feelings either way.
Botsareus:
The idea is that robots feed on the e-grid before they figure out how to photosynthesize or hunt for food. Don't forget that.
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I also feel we should just get Num's system coded and then release it to the public if people don't like somthing about it then we will change it later.
PurpleYouko:
--- Quote ---I think we should just assume that there is enough of each in the sim, so that bots don't have to worry about that. Maybe have "aerobic/anaerobic" checkmark in options.
--- End quote ---
What if you want aerobic and anaerobic in the same sim?
I always think of DB in terms of water so I would see the gasses as being dissolved in water at varying concentrations. They would be stored in various different levels of the e-grid.
I haven't really given that much thought to the mechanics of it yet.
:D PY :D
Numsgil:
Problem is right now 'my system' is a handful of really silly reactions (zelos caught a duplicate even).
schvarz, I'm serious on this (or anyone else who wants to go through the work).
If you can come up with a list of reactions that represents the majority of single steps in:
1. terrestrial organisms
2. primitive organims (so we could have long running simulations of the evolution of biochemistry) (we could always just fake this by having a large amount of nrg actually available from the grid).
3. deep sea trenches.
And any other odd or unique reactions you can think of I'll adopt it in a minute. I hate chemistry. It does things to my mind... :bash: :pokey:
The only chemistry I can stand are the parts that overlap with physics (nuclear reactions and electron shell configurations) and biology (not the organic compound nomenclture though, I'm talking about things like the physical deformation of the molecular structure of enzymes).
PurpleYouko:
Just had a thought.
Are some of these bit pattern "enzymes" going to make the robot alergic to certain things as well as giving them advantages with others.
Maybe a particular bit pattern might allow a robot to eat veggies real well but at the same time make it take a small amount of damage from sunlight. We could get nocturnal critters that hibernate in the sediment during the day time. B)
:D PY :D
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