General > Off Topic

Finaly 3.0 is somewhat out (and stuff)

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Numsgil:
The idea of setting one as plant was just an idea.  Sorry it didn't work out. :/

Botsareus:
some more server space waste just for Endy.

Me:

--- Quote ---I dont even have to wait until generations evolve to cause the problem. 300 vegs on high resolution means 75 vegs on low resolution , so that change is addapteble: its only from 75 --> 25 vegs. A robot should be able to evolve to survive under new settings, why it does not is what I am trying to figure out.
--- End quote ---

That talks about a nice little theory I have developed:

A size 2 screen's area is 4 times the area of a size one screen (you can change screen sizes in the settings), furthermore:

if you have 25 vegs in size1 screen that means in size two to keep the energy blance you need 25x4=100 vegs. you see? no see?

So therefore its true in reverse too:

In size two 300 vegs is only 75 vegs in size one.

Hold that thought , I got more:

Me:

--- Quote ---There is some kind of bug/law that says non mutating clone does better then mutating clone in different settings.
--- End quote ---

That means even a small change from 75 to 25 vegs. kills of the mutating clone faster then the nonmutating clone , and therefor messing up the system.

So thats why I Stooooppeeeddd using 75 vegs. and now use [you]only[/you] 25 vegs.
Since I am using size2 , In reality I am using 100 vegs. (Too mutch eh?) But It should not effect the robots in any way , exsept that the distance to the screen boarders is greater, (like the robots care about the boarders)

Numsgil:
The only logic flaw is that you're assuming that the distribution of vegs in the larger version is the same as the smaller version.  Vegs tend to come together in clumps, so 100 vegs in size 2 is not the same as 25 vegs in size 1.

If a bot manages to find a veg clump in your version it will be disproportionately rewarded compared to finding a clump in F1.

Botsareus:
Another problem is that the sempling size is too small for the robots to have time to evolve.

Yes Good one Num, that is one of the factors , thx
Turning Blocked off helps with the problem a little. but anyway:

I gess I have no choise exsept to switch to true F1 mode.

Now its time to figure out the mutation rates problem.

Endy:
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I admit defeat.

Endy

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