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Simulation Emporium / Ways to increase natural selection?
« on: May 10, 2008, 08:09:05 AM »Quote
Cancerous veggies and cannibots aren't very aesthetically pleasing, but they play well together in an evo sim, if you can afford to have 10x the number of veggies as animals.
Had an evobot that actually regained their conspec recognition to a degree. Had to become a full canni to get there though... I think that randomly shooting a fellow member is okay in the bot's world, but deliberatly hunting is the more destructive behavior.
Uses the oddball *.eye5 *777 *.in2 ~= to ID older species members(in2 is randomly increased, 777 is zero). I'm still trying to figure out exactly how it's working so we can make use of it. I think it might just be because of the veggies' *.in2 being zero, but I've yet to test it.