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Gravity bug in 2.37.5.

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Testlund:
Well... I f you look at the picture I've added to my post above you can see I've set it to start with Triangulus to the left, veggies all over the screen and Animal minimalis to the right. Then I just move the slider for gravity to 0 and start a new simulation, and as you can see on the picture some things is effected by gravity that isn't suppose to be there. Animal Minimalis and all corpses falls down. The rest stays put.

Griz:
did you go and check that gravity setting after doing the restart?
you may have to first select 'change' ...
and then go back and select start new.
or, after restarting ... check that grav setting again ...
and select 'change' to continue, not restart, the sim ...
and see what happens.
as you have no doubt discovered ...
there are many, many, many ways to screw up ...
I'm still exploring many of them ;)

Ulciscor:
Well as you so often say, garbage in -> garbage out.

Anyway, try as I might I can't reproduce this. My gravity slider starts on 0 anyway, if that's significant.

Testlund:
I can only say that I used to run it in pond mode, but I wanted to try it in non-pond mode for once. I loaded up my favorite settings file and unchecked pond mode and changed gravity slider to 0 and started a new simulation, then the above happend. I went into the GUI again, moved the slider back and forth to make sure it was set to 0, then clicked change. No change. I try to quit, restart... Nothing works. But I have given up on 2.37.5 and is running 2.4.9. This version seems to work, finally. Knock on wood!

Numsgil:
Thanks, it was alot of effort to get it to do so for everyone.

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