Code center > Bug reports
Gravity bug in 2.37.5.
Numsgil:
For those interested, this is specifically the reason I redid physics for 2.4. Ties behave weirdly prior to 2.4. There are (uncontrollable) ways to get a pair of bots accelerating across the screen with 0 nrg.
PurpleYouko:
Tie phyics make my head spin :wacko:
Numsgil:
Swimming physics still do.
I may just redo Carlo's old routine for them, inaccurate though it may be.
PurpleYouko:
I know it's like doing things over twice but I may end up having to completely re-do the tie physics in 2.37 also
Numsgil:
You can probably sort of adapt 2.4's source for that. Might be as much work as fixing the problem, I'm not sure.
Navigation
[0] Message Index
[*] Previous page
Go to full version