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Mutating too much Rubble; Bug...

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Ulciscor:
Is there any way to fix this though? The program will slow down when the DNA is too large. That's not a bug it's a fact.

Numsgil:
I don't think it's the DNA being too large.

Someone make a bot with 10 000 DNA and see how well it runs.

I think it's the number of mutations.

Botsareus:
exactly Num. When a program trys to mutate something like 10000dna it simply can not complete in under 5 hours or so.

Numsgil:
Right, so don't do that :P

Seriously, I don't see how you can fix it.  Or even why you should waste your time trying when 99% of the time the slowdown is in other parts of the program.

Botsareus:
Simple,

I need this to see how TheONE with evolve with its mutation rates oxilorating(wrong spelling, py) between x1 and x27 so I can intergrade the HH I was talking about , and evolve first bot more productively (that is takes me less then 10 years)


If my vision of people using my methods in the future is falce , then yes I am simply wasting my time typing letters and numbers on a keyboard on the internet.


EDIT: MAJOR EDIT, I am to ZzzZz its THEONE ,

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