Code center > Bugs and fixes

Bug in 2.4.1

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Numsgil:
Oh, and before I forget:

your bots are lying on the bottom of the screen because you had y gravity not set to 0.

Go to the physics tab, open the pulldown menu for gravity, and set it to none.

Griz:

--- Quote ---Grrr, Numsgil! I'm starting to wonder what the problem really is here. Does it work on your computer? Looks like I'm the only one reporting about the problem. The version 2.4.3 acts the same as the other 2.4 versions. The settings don't stay put!!! ..and I still get the 75 run-time error when trying to run a simulation.
--- End quote ---
no ... you're not the only one ...
SOME of my setting's return when I upload settings or a sim  ...
General for the most part, but not physics, such as gravity, or mutations ...
and  the 'starting positions' seem to shift on me in Species ...
I like to alter them for aglae along with gravity ...
keeping them in the upper half or confined to one corner ...
which makes for some variation of environment within the window.
 
also, the uploaded species, when I load a saved sim ...
are not updated in the 'loaded species' box ...
so if I want to edit, I have to also upload my saved settings.
and ... attempting to load other setting or sims ...
that may have been saved with another version ...
almost always results in a runtime error of some sort ...
either a type mismatch or path error or overflow ...
perhps from an older bot ... who can say? ...
there are too many varialble for me to pin it down.
but basically, unless I set up and save the settings and sim FROM
2.43 ... I run into problems when loading in a sim or settings.
and also the insert box doesn't function ...
which I like to make use of in testing a new bot's affect on a stable population/sim ...
and gene activations don't show either, although I have no use for them yet at this point.
and as Num says ... you may have to go tweak the old bots.

I wonder if as folks do that ... we might upload the bots we get to work
into the beastery under 2.43 or something?

meanwhile ... I go back to 2.36 and 2.37 to play so I don't get too frustrated
at the crashes and loss of sims. ;)

~griz~

Testlund:
Ok, here's what I did:

1. Uninstalled Darwinbots 2.1 and then deleted the whole folder.

2. Installed Darwinbots 2.1.

3. Unzipped Darwin2.4.3 exe and sysvars2.21.txt into the    

DarwinBots folder.

4. Copied the text from the Animal Minimalis 2.4 Remix from the

FTP, created a textfile in the Robots folder named'Animal

Minimalis 2.4 Remix.txt, pasted the copied text into the file and

saved.

5. Started the program and clicked 'Start a new simulation' and

the problems with the GUI are there!

6. Deleted the bots from the Loaded species list, added Animal

Minimalis 2.4 Remix and started a simulation WITHOUT doing any

settings in the GUI. Got a warning message that the NRG for

veggies are 50000 something bla-bla. Clicked Yes and the bots are

falling down the screen like raindrops as I've mensioned before.

7. Quit and restarted again, this time adding Alga_Minimalis and

tried to make changes by changing starting points, skin and

color. The program crashes with run-time error '380'.

The problem is that changes in the GUI doesn't stay put.

Sometimes it crashes when trying make changes on the starting

position. If I manage to start a simulation the bots behave

crazy.

Obviously you have done some changes in the 2.4 versions that

doesn't work on my computer. I think I will stay with version

2.36.7 instead. That version works if I run in normal speed,

limit veggies to 100 and veg NRG to 10. Can't load saved

simulations though. To bad I can't limit the bots though. Have

had as much as 3200 objects slowing down the program to 1

cycles/sec!

Griz:
2.43 ...
apparently 'save settings' and 'save sim' does not work ...
at least as far as saving species. [and physics/mutations]
once begun, I can alter/add species but ...
when clicking on 'start new' ... they are not there ...
just whatever was loaded in on the sim ...
be it new sim or saved sim.

now if I use 2.37 to save settings and/or sims ...
then I can load them in with 2.43 ...
realizing of course that the bots that work there ...
are going to act differently ...
and/or give runtime errors.

~griz~

Numsgil:
That's weird, I'll see if I can figure out what's wrong.

Bots falling like raindrops means that you have gravity turned on.  I know it's a minor point to your post, but when that happens, you just have to go to physics->turn of gravity.

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