Code center > Bugs and fixes

Bug in 2.4.1

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Griz:
thanks for all the work Num ...
with these latest changes ...
I can at least get it running ...
just haven't checked out much except watching a basic sim.

~griz~

Numsgil:
The thing is most old bots need to be tweaked.  You see, smaller bots take alot[ less power to move around with.  So if you try driving a small baby bot like it's a panzer tank, I think you can see the sorts of trouble you're going to get into.

Dominator Invincibalis still runs well though, I'm not sure why.

PurpleYouko:
Simple. Dom Inv is just cooool  B)

I don't know what it is about him but something in the DNA just makes him super smooth under just about any conditions.

Testlund:
Grrr, Numsgil! RRRRRHHH!!!  :devil: I'm starting to wonder what the problem really is here. Does it work on your computer? Looks like I'm the only one reporting about the problem. The version 2.4.3 acts the same as the other 2.4 versions. The settings don't stay put!!! ..and I still get the 75 run-time error when trying to run a simulation. If it works on your computer then I think we're overlocking something here. You did mension something in another post about another program that DarwinBots is dependent of, a program that you said might behave differently on different machines. Could that be the culprit?

Numsgil:
2.4.3 works like it should on my computer.

In fact, some long standing GUI errors have been fixed in the process.

What sort of run time errors are you getting?  What sorts of settings does it want to pretend to be?

Have you tried loading a settings file and seeing what that does?

Check your max veg population tab.  The program looks at that and sees if it's 0.  If it is, it assumes upon loading the form that it needs to go load your old settings file.  But that should only happen when the form loads, which only happens when you start the sim or exit out of options form using the x in the upper right hand corner than load it back up.

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