Welcome To Darwinbots > Newbie
Swamped
Xflightx:
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Don't run so many bots. Or get a faster computer
Well, what sorts of bots are you overrun with? Vegs or regular animal bots?
If vegs:
set the maximum population threshold to something you want. The exact value depends alot on the simulation.
If animals:
Either increase costs, give vegs less nrg per turn, or (best in my opinion) set the "veg cooldown period" to like 10 or something. This will create a maximal amount of nrg the simulation can get at once, which really stops bots from overeating and thus overproducing.
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Hmmm, There must be some programing needed for runing more bots. Or I have some setting wrong but my computer uses dual pent 4 pros along with 256mb ram videocard ati and 3400mh 1500ram. At high levels of bots it slows down for me to and will end up crashing the program. That is after a long time. I might add I run games like battlefeild 2 at max settings and it does not even use half as mutch of my computer resorces in comperison to darwinbots. Just something intaresting to think about ^_^ :idea:
Numsgil:
I admit I was being a bit sardonic.
In actuality most computer games don't really simulate things like we're doing. They use alot of tricks to make the user think it's simulating things. Computer games fall, in my mind, under the category 'magic trick'.
That said, there are some algorithmic methods to make the program orders of magnitude faster that I haven't had time to implement. Programming always takes 100 times longer than I seem to think in my mind -_-
Griz:
--- Quote ---That said, there are some algorithmic methods to make the program orders of magnitude faster that I haven't had time to implement. Programming always takes 100 times longer than I seem to think in my mind sleep.gif
--- End quote ---
hmmmmm ...
and you said end of feb so ... let's see ...
100 months or so ....
oh man! :lol:
you're doing fine Nums ...
give your head a break ...
go for a walk ...
check out evolution in the real world ...
like a bot ...
go look for food, mate .... all that stuff. ;)
Numsgil:
Well it took me alot of time researching to really understand the problem enough to begin looking for the optimal solution.
I have found such an optimal solution. I just have to implement it.
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