Code center > Bugs and fixes
Bugs in NEW 2.4!
Numsgil:
You can always zoom in. In fact I'd encourage it.
Sounds like the program has a memory leak.
I can't figure out the skin bug. Any who wants to show their worth as a programmer should totally isolate the function and fix it.
Welwordion:
hmm when I make changes like disabling mutation or gravity they simulation tends
with bots that do not move or anything else, even ,more if I restart the simulations.
Ah by the way is there a changelog what new in 2.4 ?
Numsgil:
There was a changelog, but the changelog was getting so long I abandoned it.
Assume everything is new. Then ask specific questions somewhere and I can remember if I changed that or not :P
Or you can get The windiff ignore capitals program on the FTP and compare source code between 2.37.4 and 2.4. (Haha, have fun :P)
Your physics settings are probably causing bots not to be able to move. Open up the "advanced physics" panel and read me back all the sliders' values, etc.
Welwordion:
^^ to know all the commands I can use would be good enough for the start.
I suppose if nothing is set, the settings are random?
Well cause I tried only with zero gravity.
with all kinds of fluid and all kinds of solids.
Is the rest random enough to szop movement in so many cases?
oh and when I said nothing I also meant the do not shot ties.
hmm I tried to use another bot, since I remembered that other bots behaved different and when I changed back the problematic bot coudl do something again.
Bye the way usally first the unlearn to tie before they unlearn to move.
Numsgil:
Some values are inherited from the old 2.37.4 physics page, some are set to 0.
What's your fluid set at? I've noticed "thick fluid" is about impossible to move through.
I'm trying my best to get the wiki updated.
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