Bots and Simulations > Bot Tavern
converting to plant?
Welwordion:
Ok just a thought but would it be possible for a robot to copy all his Dna into an algae trough virus insertion and then deleting the algae Dna ?
If so such robots would easily become indepandent from feeding,the coudl even become independant of reproducing by just mimicking the enemys(eye number)
and then inserting their own Dna into it.
Probably that idea was brought up before but as I said my forum search never works.
PurpleYouko:
Your idea is certainly possible. The problem is that the resultant bot would still be officially (by its species name that is) as the original veggie.
What inevitably happens in these kind of situation is that the hybrid veggie is so efficient that it wipes out the parent Bot completely.
So while it is possible it really isn't a particularly good outcome to a sim.
Numsgil:
If you view evolution from the standpoint of genes, it's the ultimate end for a successful genome. Basically it's achieved immortality.
This sort of things works better with single gene bots, BTW.
Botsareus:
Thats why Num and Py are working( more or less ) on the e-grid, so plants and plantfeeders have the equal but different advantages and more complex systems then "smart plants" can develop.
and BTW, welcome to DB! B)
Endy:
I've gotten several bots to do this but the results are that either the plants wipe out the animals or the animals stop feeding from the plants. If the plants destroy the animals the sim will typically restart unless restart is disabled. While this capability of raising a veggie army is useful for combat sims it doesn't work as well for evosims. The army plants seem to generally move towards a completly nonviolent lifestyle and stop killing one another. This in turn stops their evolution since they're not being hunted.
Possibly if the plants had to compete with each other for nrg it would be different but currently this is not possible in DB.
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