Bots and Simulations > Evolution and Internet Sharing Sims
duel sim eco
spike43884:
--- Quote from: Shadowgod2 on March 16, 2017, 11:53:42 PM ---well ive started another go but went a different rout.. instead of using animal min... i used a much simpler bot and had it in a populations stable, high mutations environment for a while till it had around 30 mutations. i saved the bots and started a new sim split.. the mutations rate is still high but not as high as the starter sim at around 1 stable or permanent mutation every 10 generations. although behavior hasn't changed much yet they are very different bots now in their dna currently at around 30 mutations. the color verifies this but one being yellow and the other almost black when they both started out red. i'm thinking of either letting them evolve till they have 100 mutations or just different behaviors. oddly the alga haven't changed much in color.. still green at about 25 mutation.
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Perhaps introduce some competition at some point (competition less effective then even animal min to stop extinction), then you can stop the most inefficient populations sustaining themselves? #NaturalSelectionFTW
Shadowgod2:
actually im modifying the environment to hopefully get good numbers for a potential predator prey system evolve after some time. unfortunately i modified the environments too much and forgot to save them and caused an extinction in one of the sims and almost in the other one too and had to back off the changes. so im starting again with the system that survived... :dry: oh well hopefully i wont make that mistake again.. then again what if i let the alga evolve in an empty sim for again before reintroducing animals again... yea lets do that lol
also its a matter of modifying the settings a little bit and in a stable way as not to kill them and to start out with an already stable pop
spike43884:
--- Quote from: Shadowgod2 on March 18, 2017, 12:33:20 AM ---actually im modifying the environment to hopefully get good numbers for a potential predator prey system evolve after some time. unfortunately i modified the environments too much and forgot to save them and caused an extinction in one of the sims and almost in the other one too and had to back off the changes. so im starting again with the system that survived... :dry: oh well hopefully i wont make that mistake again.. then again what if i let the alga evolve in an empty sim for again before reintroducing animals again... yea lets do that lol
also its a matter of modifying the settings a little bit and in a stable way as not to kill them and to start out with an already stable pop
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I wonder if that could be controlled from a script or some code... Make the program do small automatic changes and check if it creates any pop instabilities?
Botsareus:
This is all fun and all but saving a robot, modifying the new settings, and saving the robot again the program does automatically. It is called survival evolution restart modes. You can also throw in dynamic costs. :P Sorry did not reply earlier. Do appreciate the attempt to have a stable ecosystem under current vegy architecture though. I gave up on that after about 24h run time.
Botsareus:
Somewhat related but mostly off topic:
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