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Chloroplasts
Shadowgod2:
On the per vegi only chlr count. If you have a bot without chlr as a vegi it will not gain nrg.
emagin each chlr as it's own vegi bot living inside the bot that has chlr. Each one is only able to get a small amount. Add more chlr more nrg gain. Then with the other sets aply the same logic but for each chlr the nrg is multiplied by each body of what ever the set is
shvarz:
Thanks, this is quite helpful.
The logic of multiplying by body points is not clear, however. What is it meant to simulate?
How much do chloroplasts cost to make? Do they decay over time?
Also, it looks like now "repopulation" is driven by chloroplast count. Why and how does it work?
Shadowgod2:
Ok so sence I am currently trying to forge out a knife I only have small amount of time to post. I even had to stop 5times just to post this. So 1 ? at a time I can answer
Shadowgod2:
? 1 body is like leafe coverage the more body the larger the leaf
Shadowgod2:
?2 chlr is by default f1 sets costs .02
?3 bots has to tell you that or at least someone who does know
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