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Basic issue

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Enyawnej:
What I meant was that the bots perceive their world and make decisions based on input. I remember learning that they do not have neural networks. That being the case what structure is used for allowing them to make "decisions?"
     Thanks

Ulciscor:
The behaviour is all dictated by the DNA; inputs are fed into memory locations which are used by the DNA to produce actions.

Numsgil:
The DNA is a procedural program with a great degree of robustness, so that mutations are minimally likely to create a great degree of havoc in the program.

In this regard it's similar in some ways to Avida and Tierra.

Endy:

--- Quote ---In this regard it's similar in some ways to Avida and Tierra.
--- End quote ---

Yeah, but much more fun :D  ;)

Enyawnej:
So...everything is running great. Nevertheless, I have encountered something weird.  I have a nice long run going but a species has evolved that does not change. The number of mutations remains at 11 with a DNA length of 140 and nothing new evolves despite the fact that I have made the mutation parameters pretty liberal.  Please advise.
     Thanks

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