Ha! I finally got it right! I just had to keep changing the numbers, but the pattern doesn't seem logical to me. I expected the number marked with red to be 6.
start
250 .eye3dir store
75 .eye4dir store
-75 .eye6dir store
-250 .eye7dir store
stop
start
250 .eye3width store
100 .eye4width store
45 .eye5width store
100 .eye6width store
250 .eye7width store
stop
Sweep the eyes
cond
*.robage 2
start
0 .focuseye store
stop
cond
*.robage 4 mod 0 =
start
-1 .focuseye store
stop
cond
*.robage 4 mod 1 =
start
1 .focuseye store
stop
cond
*.robage 6 mod 0 =
start
-6 .focuseye store
stop
cond
*.robage 6 mod 1 =
start
[color=red]2[/color] .focuseye store
stop
cond
*.eyef 0 >
*.reftype 1 !=
*.refeye *.myeye <
start
*.refxpos *.refypos angle .setaim store
*.refveldx .dx store
*.refvelup 32 add .up store
-6 .shoot store
stop
Actually colors don't work in code format, but you see where it says [color].