Code center > Suggestions

Proposal: New chloroplast engine and DB2.48

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vrukt:
I may be a newb, but so far my experience with evolving Darwinbots has made me realize the major limiting factor is the environment. Anything to stir up the environment a bit, and add variables, I'm happy with.

Well as long as the new tactic doesn't end up being "light chasing" I can see why you're worried about that.

spork22:
However, light chasing in plants does happen in real life. Sunflowers aim their petals at the sun throughout the whole day, as if they were looking at it. However, they don't literally get up and follow the sun around the earth.

vrukt:

--- Quote from: spork22 on August 21, 2014, 07:31:29 PM ---However, light chasing in plants does happen in real life. Sunflowers aim their petals at the sun throughout the whole day, as if they were looking at it. However, they don't literally get up and follow the sun around the earth.

--- End quote ---

My concept was more "they may chase light, but they don't do it at 1650km/h, east to west"

Although technically a plant that learned to do that would be very successful.

spork22:
Yeah, it can't be like super-accurate

Botsareus:
Correct Panda, Robots that are not set to repopulate can still make chloroplasts if want. (As long as you do not restrict them from settings)
I recommend you actually play with the program Panda.
As far as automatically chloroplasts loss, I was playing with that idea in my minds eye and came to the conclusion that it is a bad one, now if only I can remember why. Definitely was something with balancing out cost for chloroplasts production and makes the ambient light feature useless.
On a final point, after making mass liner I think it is looking way better, still I want specifically Panda to play with 2.48 (drop any day now, I want IM)
When you go back to school Panda?

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