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Zerobots

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Shadowgod2:
1. start a sim with about 100 zero bots and at least 3 feeder veggies. if you want to chance out of it then enable database which will capture the dna of all dead robots which you will then have to enable dynamic costs. i will have my sets attached for you to study over.

2. when you have a few reproducers then you want to take those bots dna and put them into another sim. if it's from the database then you will have to stop the sim first and look into the database .txt and look for the repeating dna from the reproducers and create a new bot from that dna. if no repeating dna exists then start up DB again and continue the last sim until you get more repros. this method you don't have to have repros right then and there but just some where in the past. to make sure you have a good repros and not waste wait until it says 50 or more born or have your wast to -1.

3. the sim can have a trigger for shooter meaning you can have this sim on and do nothing but watch them evolve. it's simple by the shooters gain more energy by shooting they hit and kill all other non shooters and they kill the feeder veggies so normal veggies can spawn and the sim continues. again i will have my sets for you to study.

Botsareus:
Actually Shadowgod, it is a good idea, but I may add it:

Press the snapshot button it is a weird looking camera button on the tool-strip next to ninja button.
Then run snapshot search (attached, it is also shipped with the latest install package) , select the snapshot file you just created, and type the following query:


--- Code: ---offspringnumber = 1 to max

--- End code ---


Botsareus:
So here is in summary all ideas that where talked about here. Because I hate confusion  >:(

1.) Make a 'zerobot' with 512 or 1028 zeros. (I like multiples of 2) Create a new simulation with no selective pressure.
2.) Make the point and point2 mutations reasonably high in the beginning like 50 (it is a little counter-intuitive, the higher the number (unless zero) the slower are the mutations) You will have to enable point2 mutations from global settings first. You may use the new or the old delta, that is your call. Just remember to adjust point mutation change rate if you are using the new delta.
3.) At some point you will get robots that are reproducing. Click the snapshot button, it is a little camera icon next to the ninja icon.
4a.) Make a folder somewhere on your system,
4b.) Run snapshot search.exe and select the snapshot you just created.
4c.) Type "offspringnumber = 1 to max" for the query and save the extracted dna in the folder you just created.
5.) Put your resulting robots into a new simulation with some selective pressure. Adjust mutation rates to your tastes.

Good Luck  :D

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