What are the largest numbers most of you guys can achieve in your sims?
I used to keep the size relatively small because it makes for more interesting interactions, and my sims would run great on the computer I'm currently using (an i5 2500K at 3.3Ghz -- my work computer), but only if I kept the population somewhere between a few hundred and a thousand creatures (including vegs). If I let the numbers get higher than that the sim would slow to a crawl and get less than .1 - .2 frames per second.
But I was reading about a grid optimization that was implemented a while back and I realized it might be beneficial to make a huge environment and let the creatures spread out. I was able to get 5,000 veggies running in the same sime with 3,900 animal minimalis at about 5-6 FPS. Big improvement!
So I tried doing the same thing in 8 sims at once to take advantage of the quad cores, and I was able to get 3-4 FPS on each. So almost 4,000 * 8 is about 30,000 animal minimalis and about 50,000 veggies all running at the same time at about 3-4 FPS. I'm hoping to get a new computer for home use in just a couple weeks, so imagine the possibilities then!
I wanted to point this out because with so many creatures running at once, it might be possible to get much more interesting results in an evosim. Anybody have suggestions on what to use / where to start?