Code center > Solved Bugs
Chloroplast cheaters
Panda:
I can't remember why I made them floating point variables, I think it was because energy and body were. It won't be a big issue to change this, though. Do you want me to change it? Erm, other than that there might be something a little bit wrong with the managing chloroplasts code. I'll have a go at it, though. Only just got to doing any of this. Spent the whole day packing for university.
EDIT: oh and did we do the tie sharing chloroplasts code or...?
Botsareus:
emmm, no that is fine, it was fun to hack a robot to start with 1001 chlr and watch it reproduce. :P
1001
500.5
250.25
etc.
Botsareus:
--- Quote ---Spent the whole day packing for university.
--- End quote ---
good luck :)
--- Quote ---EDIT: oh and did we do the tie sharing chloroplasts code or...?
--- End quote ---
Yea, I have implemented what you svn'd me. Would not hurt to check if that is working.
Btw, when I checked it, seemed to work backwards. 1% will give most energy to tie robot while 99% gave the least. I am ns if that is just for chloroplasts, or, are all sharing functions written backwards? Never had enough energy to check...
Panda:
I think I wrote it in the same with the rest. Also, Testlund, did any of your other bots use venom or something because that corner bot has a seriously messed up memory?
EDIT: I only say this because it is really just that collection of bots there that have the chloroplasts but there are other bots with very messed up memories also.
Botsareus:
--- Quote --- that corner bot has a seriously messed up memory.
--- End quote ---
That is what I am talking about, it is altzheimers man.
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