General > Announcements
DarwinBots 2.46Beta, chloroplast darwinbots is now beta!
Botsareus:
Follow this link
Some quick dev notes on the project:
I tryed to make it harder for robots to gain energy from chloroplasts in larger simulations. This is done to have a sane limit on the number of robots on the screen. At least on my relatively slow processor. If people find that this is too restrictive, please let us know and we can adjust further.
I also changed the gain of mass from chloroplasts to be more gradual. If people find it to be too gradual please let us knoe and we can adjust further.
NotLegalTender:
How do I use chloroplasts?
Botsareus:
I am still (slowly) testing stuff, but, I'll update the wiki help this weekend...
Botsareus:
[Bump]
Wiki help should be up to date.
If you have any more specific questions don't hesitate to ask.
Botsareus:
[Bump]
I came up with a test to see if my feeding rates are good, turns out at 32,000 chloroplasts and 100% light my feeding rate was way too high. It was maxing out at 1350 for feeding rate 150 in the settings. I have modified the code some more and generated this result. See picky. The chloroplasts are color coded per light available rate.
This change will take hold on the next revision of the program.
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