Welcome To Darwinbots > Newbie
Greven Introduction!
Greven:
Thanx all B)
I'm on work right now, so it will be very short.
The first 3 or so is purely based on 'Tierra' or 'Avida'.
The fourth on 'Echo' and 'Tierra'/'Avida', a combination of the two, not very succesful.
The fifth based again on 'Tierra'/'Avida', very much like them.
My sixth were made just before I re-discovered DarwinBots, based on 'Echo' and lot of my own ideas, a few other amatuer AL (Ant simulation among others, can't remember all of them), and 'E-den'.
This AL is called 'SoL' (Sun in danish), short for 'Simulation of Life'.
'SoL' containes graphs, genalogic-tree, SEED-value function (very important for me, and every ALifer), a counter for all different bots (if a daughter is different from its mother, it will increment this counter and save the genome to a file) and alot of other stuff.
'SoL' is not about behavior as in DB, but on survival, meaning if a 'bot' is over its treshold for reproduction, it will reproduce. Bots fights each other for food, the winner of the fights is determined by the genome, and do not mean complete death of one or the other, just like DB. (very short description)
For me speed is essentiel, and I did optimize my code to around between 600-1000 cycles/sec, for about 400 bots (cant remember the exact numbers), for a genome of length 100.
The genome consist of 8 different DNA-commands, A, B, C, D, a, b, c and d.
Different combiantion of the 8 DNA-commands gives different functions etc. (like in the real world, 3 DNA-bases gives a amino-acid and many aminoacids gives a protein etc.)
This system is very versatile, and I think it would be very nice to implement in DB, and gives better mutations, though it would be very hard to do it.
'SoL' is not finished yet, and I think it never will be.
Numsgil:
IMO the graphs and other ways of analyzing the simulation are sorely missing from the current DB. In some ways it's just too hard to figure out what's going on in the current simulations.
When I have a few seconds I'll figure out what I like with the other ALsims and see what can be applied into DB.
Greven:
I agreed on this! We need alot more info, maybe an option to turn it off if you dont want it.
Botsareus:
Totaly Man , I am working on "Pusher Bots" , simuler to "Sol" , in the fact that there is infinate! energy! (meaning if a 'bot' is over its treshold for reproduction)
But I keep it tight on space ,and my dna still looks like computer code
For now actualy I have finished a new controls hack and playing cr
anyway I like that Project Sol good stuff.
Botsareus:
And Yea I like to see DB save every robots history tree just like smexe does. (It does not delete executed files of the hard drive)
Edit: Stuff to do post for PY or NUM (yea like its ever going to happen)
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