Code center > Bugs and fixes

Is this a bug?

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shvarz:
No, my veggies are not mutated and I see this behavior almost immediately after I start the sim.

Shen:
One thing might be waste. If your pushing your friction right up it takes huge amounts of nrg to move so the waste builds up quickly, then you get alzhiemers throwing large numbers into .mkshell etc. I only noticed this same thing when I put KE mode on so it could be that.

shvarz:
Hmm, that's an idea.  I have KE mode ON.  So, can that be balanced by increasing the "Waste threshold"?  What does it do anyway?

Numsgil:
Waste threshold increases the level of waste you need before bad things happen :P

PurpleYouko:
Except that these are Alga we are talking about.
They should metabolize their waste to energy every cycle unless that has been changed recently or is broken.

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