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A minimalistic yet powerful simulator

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pbazant:
Hi to all,
I would like to use this forum to announce the first release of my Darwinian evolution simulator called Evoversum. Windows binaries are at:
https://sourceforge.net/projects/evoversum/files/
Here are some screenshots:
https://sourceforge.net/project/screenshots.php?group_id=529288
Sources are available through SVN, too. I would appreciate if some Darwinbots users tested Evoversum and compared the evolved intelligence to that typically observed in Darwinbots. An example of an evolved world is in the file "maze.wld" in the directory "worlds" -- it corresponds to several hours of evolution, but my goal are much longer simulations. My wish would be both projects to shed light on each other with respect to which features are essential to interesting evolution and which are just bloating the program, making clear analysis difficult. Any ideas or contributions are welcome!
I wish you all good luck in artificial as well as real life.
You can contact me at pbazant (o) gmail.com
Pavel Bažant

Numsgil:
Looks interesting.  I'll give it a peek later if I remember :)

Numsgil:
Hmm, downloaded it, but I'm not sure how to get it to work.  What should I be running?

pbazant:
First run Evoversum_server.exe
Then run alife_gui.exe in alife_client_standalone directory
or read quickstart instructions and basic description in README.txt
I am aware that much more documentation than this README is needed
-- will add it as soon as possible, but I am quite busy now.
The server has a XML-RPC interface, so you can script it very easily.

Shasta:
I don't see any .exe files other than the server and redistributables. Specifically, alife_gui.exe is not there.

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