Bots and Simulations > Internet Mode Commentary
New IM Commentry Thread
happyhamsterchan:
ya dude, 4 surez
Houshalter:
When I download it, my antivirus goes nuts. I'll try turning it off, but I'm really busy right now.
happyhamsterchan:
heheh, maybe I shouldn't have released all those fruitflies, now no-one can run a sim... heheh... billy could you upload your latest swatbot for us?
bacillus:
Or you could just change all the costs to something insanely high to nuke all the sims.
Moonfisher:
I'm not sure you managed to spread those... I think if your sim was open and normal bots came in it shouldn't be too long before the sim froze, when a bot got infected.
Anyway haven't seen any flyfruit, but I'm glad. I have a sim running with spinners mutating freely and A_minimalis which had turned cancerous.
Got this new alge in though:
(Called Effero Zero)
[div class=\'codetop\']CODE[div class=\'codemain\' style=\'height:200px;white-space:pre;overflow:auto\'] 0 0 0
'''''''''''''''''''''''' Gene: 1 Begins at position 4 '''''''''''''''''''''''
start
*.timer abs 4000 mod 4 mult 8000 add 6000 8000 *.daytime -- - mult add angle 628 add .setaim store
*.eye9 0 !=
4 .focuseye store
*.eye1 0 !=
-4 .focuseye store
*.eye8 0 !=
3 .focuseye store
*.eye2 0 !=
-3 .focuseye store
*.eye7 0 !=
2 .focuseye store
*.eye3 0 !=
-2 .focuseye store
*.eye6 0 !=
-1 .focuseye store
*.eye4 0 !=
-1 .focuseye store
*.eye5 0 !=
0 .focuseye store
*.refeye *.myeye =
*.eye5 0 =
or
*.tin1 0 =
and
*.tin5 0 =
and
*.numties 2 <
and
*.timer abs 4000 mod 4 mult 8000 add 6000 8000 *.daytime -- - mult add dist *.totalmyspecies 300 add >
and
*.timer abs 4000 mod 4 mult 8000 add 6000 8000 *.daytime -- - mult add dist 2000 div 3 add .dn store
true
*.timer abs 4000 mod 4 mult 8000 add angle 6000 8000 *.daytime -- - mult add dist 1000 div 2 pow - 21 add 0 floor .dx store
*.tin5 -4 2 *.daytime mult store
*.eye1 0 !=
*.eye2 0 !=
and
*.eye3 0 !=
and
*.eye4 0 !=
and
*.eye5 0 !=
and
*.eye6 0 !=
and
*.eye7 0 !=
and
*.eye8 0 !=
and
*.eye9 drop 0 !=
and
*.timer abs 4000 mod 4 mult 8000 add 6000 8000 *.daytime -- - mult add dist *.totalmyspecies 500 add <
overbool
1 .tout5 store
*.eye5 0 !=
*.timer abs 4000 mod 4 mult 8000 add 6000 8000 *.daytime -- - mult add dist *.totalmyspecies 2600 add <
and
.tie inc
200 .fixlen store
*.timer abs 4000 mod mult %=
8000 add 6000 8000 *.daytime -- - mult add dist *.totalmyspecies 6000 add >
*.numties 0 >
and
.deltie inc
*.tin1 0 !=
*.tin1 *.tin2 angle .setaim store
*.robage 0 =
7 .ploc store
*.shflav -1 =
*.poison 100 <
and
20 .mkpoison store
1 .tout3 store
0 .shflav store
*.tin3 1 =
*.poison 100 <
and
20 .mkpoison store
*.shflav -6 =
*.shell 100 <
and
20 .mkshell store
1 .tout4 store
0 .shflav store
*.tin4 1 =
*.shell 100 <
and
20 .mkshell store
*.eye5 0 =
*.nrg 4587 >
and
50 .repro store
*.timer 400 mod 360 >
*.timer 400 355 sub mod - .dx store
mod 900 *.timer 890 >
*.maxvel - .dn store
*.maxvel 2 div .dx store
.deltie store
stop
'''''''''''''''''''''''' Gene: 1 Ends at position 396 '''''''''''''''''''''''
Seems to stick to the corners of the sim, sort of like Shrinking Violet that always crossed edges to shake off predators.
It also looks like it's gonna whipe out the spinners... but kinda suspected it wouldnøt take much to disturb mutated spinners It's too coustomized for F1.
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