Sweet hadn't noticed people where building on this again
Last version I tryed could barely survive without costs on, but after a few mutations it started coming up with all sorts of tricks to survive, dispite it's somewhat skitzofrenic design.
(When reproducing it would first make a very small offspring, then move towards the offspring while incrementing .repro, aparently t doesn't reset if you can't reproduce, or something. Anyway it allowed it to produce larger offspring of random sizes using just .repro inc)
Point is, when running it mutations will usualy improve it rather fast.
start
*.body 200 <
*.nrg 200 > and
20 .dn store
.backshot inc
618 .eye5dir .focuseye add store
-1 .shoot store
50 .strbody store
*.eyef 0 > and
*.in1 *.out2 = and
-6 .shoot store
20 .up store
*.refvelup .dx store
*.body 200 >=
*.nrg 20000 > and
.repro inc
swapbool
*.numties 0 = and
*.eye5 70 > and
.tie inc
swapbool
not
10 .up store
or
*.refxpos *.refypos angle *.aim sub 35 *.focuseye mult add .eye5dir *.focuseye add store
-1 .shoot store
*.nrg 1500 >
*.body 100 < and
10 .mrepro store
600 .aimdx store
.mkshell inc