Author Topic: Interesting conspec idea  (Read 1338 times)

Offline abyaly

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Interesting conspec idea
« on: October 04, 2008, 10:02:30 PM »
Code: [Select]
cond
start
  .id *.timer ++ .key mod mod .out1 store
stop

Code: [Select]
cond
  *.in1 .id *.timer .key mod mod !=
start
'attack
stop

Bots of the same species treat each other as conspecs only if their timers match up. This means that parents and children are usually on the same side, but it can be thrown out of sync by alzheimers or teleporters.
Those of you interested in evobots on IM might want to try this as a way to get competing strains within the same species.
« Last Edit: October 04, 2008, 10:05:04 PM by abyaly »
Lancre operated on the feudal system, which was to say, everyone feuded all
the time and handed on the fight to their descendants.
        -- (Terry Pratchett, Carpe Jugulum)

Offline Moonfisher

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Interesting conspec idea
« Reply #1 on: October 05, 2008, 02:17:27 PM »
In evo sims handmade conspecs always seem to break down fast since canibots will have lots of free food at their disposal...
I've had one bot evolve a good conspec on it's own, where it would still shoot at anything it saw but move away from it's own kind and attack alge... if the other one attacked it it would still defend itself though... so nothing was black or white, the bots of the same species would also end up fighting over alge... (got no idea how they where able to tell, but I guess if they saw an alge within a short time they where far more agressive or something...)
No carnivores evolved, and got tired of running it... the bots where just too good at getting away... would reproduce to cause confusion and try to get away with the alge, and it used shell, seemed to make some when it got attacked. (Not using ties... it just evolved realy good ball controll)