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F3 league

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Numsgil:
We might want to either extend the league to have more places (maybe 100), or invent a "newbie" league or something.

Commander Keen:
A newbie league sounds good to me. I'm not so sure about having a league with 100 places, it would be fine to add new bots one at a time but if you wanted to rerun the entire league it could take some time...  

Possibly there could be an F3 league, with no ties, no viruses, no venom, no instakills, no info shots, and all bots must be adequately commented to be readable by new players. That way there'd just be nice simple bots with poison and shell. Or maybe even cut those and just have straight combat/dogfighting.

It would be cool to have a mega-league where there is one huge map and a few veggies, and all the bots in the league are dumped in all at once, and their ranking is determined by how long they last. It would rely on chance to a degree, but it would be diffrent, and you could possibly code diffrent species to cooperate...

Moonfisher:
Yeah or make an F3 league.... with F2 rules plus some extra like no ties at all maybe... maybe eliminate venom too even...
Only problem is it risks getting filled up with strong bots aswell eventualy. But it's impossible to check if people are newbies when they post a bot, and when exactly is a bot fresh enough to get in the newbie league

I think the easyest way would just be to make a very simple league... like no mem attacks, no shell, no poison or venom, no ties, no cospec cameloen behavior... so basicaly just navigation and shooting...
I think I'd go with something like that, so people can learn the basics in F3, then move up as they learn more... maybe start off the league with a few very simple bots in it, presenting each their challenge to beat.

Also I don't think Lovebot will be very strong, it exploited the new sexrepro and raped everything including the plants, but now it shouldn't be able to mate with the plants or even most oponents... and since rape was about it's only weapon it will probably fail hard in the new versions...

(Edit:)
LOL, great minds think alike  was typing this at the same time... I also like the added rule that the bots should be readable in F3
As for the mega league idea... I have a great bot for that, an evo bot, basicaly a neural network structure broken down with about 2000 mutations... but it was evolved in a size 13 field with 25 veggies...
It learned to not kill the veggies and to spread out over the entire field, it also uses reproduction as a defence mechanisme and all sorts of cool evo stuff...
It doesn't use ties so I'm sure a better bot could be made for the purpose, but this one evolved almost from scratch and now holds about 2000 bots in a size 13 field with 25 veggies
Only problem with it is that it has no defences against all the hand authored attacks out there, so it may hamser the alge well but it will also serve as food for other bots
Anyway I like the idea, but the outcome will probably have a lot to do with chance.

Also while I'm typing anyway... does anyone else have problems with DB 2.44 ? Was going to sugest we run all the leagues in 2.44 from now on, but I can't actualy run a league in DB 2.44 so...
I also get strange bugs, when adding a bot to the list of bots, sometimes it's like I'm not sure which bots are which, I add a bot and the other bots switch around colors and setting , if I run a league it ends after one fight claiming there are no more bots... I don't have a specific bug report or anything, just getting some wierdness....

bacillus:
I think I should reveal that the Communal Bot league was run via your 'mega-league' system   . I think the F3 league is a good idea, maybe disallow any tricks beyond -1 and -6 shots, maybe shell as well. Sounds boring, but it will give newbies (and others   )a chance to test some basis bots, which can then be adapted for better F2/F1 bots.
Okay, time to find all these F2 bots and integrate them into F1!
EDIT-Actually, do you happen to have a zip file for all the bots? I'm too lazy to go look for them all.

abyaly:
I'd suggest F3 be restricted to energy shots only. No venom/poison/shell/body shots/viruses/info shots/ties. Maybe even no strbody or fdbody. Those are the things I consider "surprisingly important" in that a person new to DB wouldn't necessarily realize they make a huge difference.
Even when restricted only to -1 shots, you can still end up with a lot of complexity involved in navigation, searching, dogfighting, and communication.

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