.shootval does not work properly.
http://www.darwinbots.com/Forum/index.php?...ic=2590&hl=shots do not do consistent damage based on rob size.
http://www.darwinbots.com/Forum/index.php?...ic=2572&hl=.shotrange , .shotspread and .shotpower sysvars are still on the wishlist and could be lumped in.
.shotrange and .shotpower could work as follows:
Values are modded into the range [1, 100]
1 would be 10% of normal range/power
100 would be 1000% of normal range/power
This means that the possible multipliers for shot power/range are in the range [.1,10]
Cost could simply be modified by the square of the multiplier.
.shotspread could work as follows:
.shotspread defaults to the current spread at birth (15 units, perhaps?)
Values are mod 618
Shots randomly spread between the following angles: [0 - .shotspread, 0 + .shotspread]
0 means shots fire in the exact same direction every time.
617 means they fire in a random direction (except directly backwards)