Code center > Suggestions
disable different shot types
fulizer:
how about the ability to disable different shot types so that evosims dont end up with predetor veggies
like mine always do
EricL:
Happy to add this as a feature, but out of curiosity, why is marking your veggies virus immune not sufficient to prevent them from becoming preditors, I assume due to virus shots?
Testlund:
Well, they could EVOLVE the ability to shoot over time, so if one don't want that I can see a use for such a feature. Personally though I wouldn't want to put such restrictions on my bots. If a veggie becomes a good shooter I would pick the best bots, start a new sim and then disable autotroph for such a bot.
EricL:
But if you don't want them to evolve, why not just disable mutations?
Testlund:
If you want a fixed behavior for certain bots then disabling mutations would be enough I think, like veggies that are just there to be fodder for other bots. Personally I don't see a need for a disabling shot feature, but others might like the idea.
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