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Camoflage

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rsucoop:

--- Quote from: MacadamiaNuts ---Could eyewidth fit in the formula?

The abuse of the omineye has got to shameless levels lately.    
--- End quote ---

If we were to add a camo effect, we should also considered a modded area of the eye values. This would mean that as the width of the eye increased, the effective distance would decrease with a linear relation. The easiest way to implement this emulation would be an effective eyelen value that automatically decrease and increase as the bot controlled its width. This would match current life situations with dolphons and their ability for close range sonar.

EricL:

--- Quote from: rsucoop ---If we were to add a camo effect, we should also considered a modded area of the eye values. This would mean that as the width of the eye increased, the effective distance would decrease with a linear relation. The easiest way to implement this emulation would be an effective eyelen value that automatically decrease and increase as the bot controlled its width. This would match current life situations with dolphons and their ability for close range sonar.
--- End quote ---
Sight distance is already a function of eyewidth.  See this topic.

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