My first bot
Designed for the F2 league
Does pretty well, it ends up in the top ten on my computer
'Martian Tank
'By Martin Welgemoed, Martian in the DB Forum
'
'Thanks PY for simplebot tutorial
'Thanks to Elite for the counter attacking gene, the turning gene, the accuracy gene and the venom and poison tutorials
cond
*.robage 0 =
start
.tie inc
stop
cond
*.robage 1 =
start
.deltie inc
stop
Cond
*.refeye *.myeye !=
*.eye1 *.eye2 >=
*.eye1 *.eye3 >=
*.eye1 *.eye4 >=
*.eye1 *.eye5 >=
*.eye1 *.eye6 >=
*.eye1 *.eye7 >=
*.eye1 *.eye8 >=
*.eye1 *.eye9 >=
start
mult -140
stop
cond
*.refeye *.myeye !=
*.eye9 *.eye2 >=
*.eye9 *.eye3 >=
*.eye9 *.eye4 >=
*.eye9 *.eye5 >=
*.eye9 *.eye6 >=
*.eye9 *.eye7 >=
*.eye9 *.eye8 >=
*.eye9 *.eye1 >=
start
mult 140
stop
cond
*.refeye *.myeye !=
*.eye2 *.eye9 >=
*.eye2 *.eye3 >=
*.eye2 *.eye4 >=
*.eye2 *.eye5 >=
*.eye2 *.eye6 >=
*.eye2 *.eye7 >=
*.eye2 *.eye8 >=
*.eye2 *.eye1 >=
start
mult -105
stop
cond
*.refeye *.myeye !=
*.eye8 *.eye9 >=
*.eye8 *.eye3 >=
*.eye8 *.eye4 >=
*.eye8 *.eye5 >=
*.eye8 *.eye6 >=
*.eye8 *.eye7 >=
*.eye8 *.eye2 >=
*.eye8 *.eye1 >=
start
mult 105
stop
cond
*.refeye *.myeye !=
*.eye3 *.eye9 >=
*.eye3 *.eye8 >=
*.eye3 *.eye4 >=
*.eye3 *.eye5 >=
*.eye3 *.eye6 >=
*.eye3 *.eye7 >=
*.eye3 *.eye2 >=
*.eye3 *.eye1 >=
start
mult -70
stop
cond
*.refeye *.myeye !=
*.eye7 *.eye9 >=
*.eye7 *.eye8 >=
*.eye7 *.eye4 >=
*.eye7 *.eye5 >=
*.eye7 *.eye6 >=
*.eye7 *.eye3 >=
*.eye7 *.eye2 >=
*.eye7 *.eye1 >=
start
mult 70
stop
cond
*.refeye *.myeye !=
*.eye4 *.eye9 >=
*.eye4 *.eye8 >=
*.eye4 *.eye7 >=
*.eye4 *.eye5 >=
*.eye4 *.eye6 >=
*.eye4 *.eye3 >=
*.eye4 *.eye2 >=
*.eye4 *.eye1 >=
start
mult -35
stop
cond
*.refeye *.myeye !=
*.eye6 *.eye9 >=
*.eye6 *.eye8 >=
*.eye6 *.eye7 >=
*.eye6 *.eye5 >=
*.eye6 *.eye4 >=
*.eye6 *.eye3 >=
*.eye6 *.eye2 >=
*.eye6 *.eye1 >=
start
mult 35
stop
cond
*.refeye *.myeye !=
*.eye5 *.eye9 >=
*.eye5 *.eye8 >=
*.eye5 *.eye7 >=
*.eye5 *.eye6 >=
*.eye5 *.eye4 >=
*.eye5 *.eye3 >=
*.eye5 *.eye2 >=
*.eye5 *.eye1 >=
start
mult
stop
cond
*.eye5 0 >
*.refeye *.myeye !=
start
*.refxpos *.refypos angle .setaim store
*.refveldx .dx store
*.refvelup 30 add .up store
stop
cond
*.eye5 0 >
*.refeye *.myeye =
start
rnd .amdx store
50 .up store
stop
cond
start
.aimdx store
stop
cond
*.nrg 5100 >
start
50 .repro store
100 .strbody store
stop
cond
*.eye1 = 0
*.eye2 = 0
*.eye3 = 0
*.eye4 = 0
*.eye5 = 0
*.eye6 = 0
*.eye7 = 0
*.eye8 = 0
*.eye9 = 0
*.robage 50 mod = 0
start
rnd .amdx store
stop
cond
*.eye1 = 0
*.eye2 = 0
*.eye3 = 0
*.eye4 = 0
*.eye5 = 0
*.eye6 = 0
*.eye7 = 0
*.eye8 = 0
*.eye9 = 0
start
100 .up store
stop
cond
*.shflav 0 !=
*.shflav -2 !=
start
*.shang .aimshoot store
32 .shootval store
-6 .shoot store
0 .shflav store
stop
cond
*.venom 200 <
start
100 .strvenom store
stop
cond
*.eye5 30 <
*.refeye *.myeye !=
*.refeye 0 >
start
-3 .shoot store
stop
cond
*.eye5 30 >
*.refeye *.myeye !=
start
16 .shootval store
-1 .shoot store
stop
cond
*.robage 0 =
start
.shoot .vloc store
-2 .venval store
.shoot .ploc store
stop
cond
*.poison 500 <
start
100 .strpoison store
stop
end