Bots and Simulations > Evolution and Internet Sharing Sims
Zerobot evolution prize for conditional logic
kage:
Can we jack up mutations really high to let them evolve really quickly?
Numsgil:
Jacking up mutation rates does more to randomize DNA than it does to improve evolutionary speed. If you're looking to pick a first replicator quickly, it's a viable strategy. But for a long term approach towards a specific goal, it's not a good plan.
Endy:
Can't just jack mutations up and expect evolution to work faster(onetime exception see below). You need a balance of reproduction, mutations, and selection to have evolution.
Edit: Nums beat me to it
I'll normally raise the mutation rates in the Mutations Panel for awhile.. Mainly it just serves to make tons of mostly junk dna come into existance at the initial start. When some of the junk turns out to allow reproduction I turn the rates back down to allow true evolution to take hold.
You could also seed the sim with veggies(animal zero bots) that both give nrg and trigger repro and/or mrepro. Don't recommend actually using it with most versions though I've had dnaless bots appear that exploit this to become both immortal and reproductive.
Its possible to speed up the process even more with some human logic... kind of unsporting, but you can add in multiple duplicates of probably useful dna ie. 50 300 -1 7 314 rnd 5 and so on. None of it actually does anything at first, but an inserted store/inc/dec will have a much higher chance of producing "life".
My own belief is that the beginning of life had to have at least some of these conditions occur. Pretty cool that we're simulating the beginnings of life itself.
I still have some concerns on dna "leakage", it's always technically possible for human created functional dna to enter the zerobot. Be better if we could create bots with dna that can't interact with the rest of the sim.
googlyeyesultra:
Can we make it start like this?
cond
A bunch of random numbers.
start
A bunch of random numbers.
stop
cond
A bunch of random numbers.
start
A bunch of random numbers.
stop
...
end
It'd probably evolve quite a bit faster.
Testlund:
If you put any DNA code manually in the bot you won't be able to compete for the Evolutionary Price. It must be computer generated. Somebody provided a link here somewhere so you can get randomly generated code if you don't want to use zeros. Maybe it should be a sticky. I'm eager to try that out soon.
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