Code center > Dead-End and Solved Suggestion Requests
Advanced Randomness Generation Thread
Botsareus:
weak languge , weak
(I am trying to make it better not worse , is it working?) :/
Botsareus:
PY NICE , BUT:
--- Quote ---There is a slightly greater chance (60% actually) that the first section will be a sysvar and 20% each for the other two options
--- End quote ---
I think My new mutations should be a seporate "rate" in mutation rates.
Then if the program desides to make it 60% or 25% its the program's choise , not yours.
Same for all the stuff in the "start...stop" part of the dna.
--------
Good Job anyway....
PurpleYouko:
At the moment the cutoff percentage is kind of arbitrary but I am only testing the idea at the moment. maybe it will eventually be controlled by sliders in the mutation panel. Who knows.
So far though I think your ideas are pretty good and well founded. Even if it did take me a while to figure out what you were saying.
:D PY :D
Numsgil:
--- Quote ---So far though I think your ideas are pretty good and well founded. Even if it did take me a while to figure out what you were saying.
--- End quote ---
Amen. When I can actually understand something you've come up with it's usually pretty cool. Or totally inane. 50/50 really. But that's not a bid track record.
Botsareus:
Not sliders in the mutation panel
I want it to randomly mutate for each robot, and be found in the "other" mutation rates form
Here http://s9.invisionfree.com/DarwinBots_Foru...ndpost&p=282710
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