Bots and Simulations > Simulation Emporium

Sim-wide counter-clockwise movement

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EricL:
Variation on a theme.  Sims in which bots evlove to constantly shoot tend to evolve macro orientations where all the bots line up in the same direction as it is deadly to orient one's self differently from the rest of the bots in the sim as you end up taking a lot more shots then you would otherwise.  This sim I think exhibits the same phenonomem, but in an interesting way:  the bots are all circling in a counter-clockwise direction, utilizing the height and width of the entire sim.  They seem too far apart to be schooling - exhibiting following behaviour - and you do see the occasional guy swimming against the stream, but the macro phenonomem has been stable for over 1M cycles.

Henk:
Cool  That is some nice behavior!

Edit : Shapes make it even more interesting  It's possible to create multiple streams of bots by carefully placing shapes. At first things get messy but they adapt pretty quickly.

Numsgil:
That's pretty neat.

Sprotiel:
Well, it looks like it's really the same phenomenon as bots lining up in the same direction: each bot moves along wide identical circles and mutants are eliminated. The global counterclockwise motion is an optical illusion, the circles' diameter is only about half the sim's height.

BTW, there's one thing I don't understand in the sim's settings: it's always night but I can't figure what causes this.

EricL:

--- Quote from: Sprotiel ---BTW, there's one thing I don't understand in the sim's settings: it's always night but I can't figure what causes this.
--- End quote ---
It's a display bug with the day/night button that happens if you disable day/night cycles at nighttime.  Fixed in 2.42.9.

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