General > Biology
Sharks and grass
Botsareus:
--- Quote ---Any thoughts of some lamarkian effects on the mutations or operations of DB/DNA Bots in simulation need to be excised out, summarily executed, creamated and the ashes scattered over a dung heap to be forever forgotten.
--- End quote ---
Are you saying that mutation is bad, and the whole Dna concept of math mixed with biology is bad.
That’s it PY I had enough of this crap, the thread can stay, but this posts need to go, go, go.
Botsareus:
You know what from now on I will stop posting and just watch Db turn into another stuped mindless video game.
Botsareus:
Anyone like a new Legislation for America, to ban Computer Geeks , Video Games , and go communist to make all Scientific research top secret?
Martin thats you? Some CR kid thats You? Are you doing this just to piss me off more?
Thats I am not posting here for a while.
AZPaul , Join shvartz , now we have two Agents
No , No , this kid is from Sony, Sony is afraid of competition.
PY , if I dont see this tread cleaned up or somthing , I will give up on DB, I still have 2.35 I can remake for myself, No one did any De-OS on me, good luck with that...
shvarz:
AZ, don't mind Bots. He's a local ... super-active guy.
In general your comments are quite sound.
1. Individual mutation rates. These are not, of course, determined by environment. But they also don't differ that much between different individuals. Mechanisms responsible for replication of DNA are very conserved and are unlikely to change in a single generation. That's why I was confused when people told me that each bot has a different mutation rate. But on the other hand, I don't mind if bots do have different mutation rates - the default rates were not set based on some logic, they were just arbitrarily picked. So if they are too high, then then evolution may adjust them accordingly. So it's not a big problem.
2. Lamarkism. Don't worry, we are not going there. Most people on this board have a pretty reasonable understanding of how evolution works. When enzymes will be implemented, the ability to create an enzyme will be determined by DNA. The amount of enzyme will be determined semi-automatically based on the need in that enzyme. The more you need - the more you make. Whether it would be possible to adjust amount of enzyme from DNA is still debatable. PY is strongly against it. I am strongly for it. And Nums is somewhere in between, I think.
The reason for automatic adjustment of enzyme amount is that such mechanisms exist in nature, especially in bacteria. Bacteria often shut down enzyme production completely if the substrate for that enzyme is absent. And start making that enzyme when substrate appears.
Botsareus:
--- Quote ---1. Individual mutation rates. These are not, of course, determined by environment. But they also don't differ that much between different individuals. Mechanisms responsible for replication of DNA are very conserved and are unlikely to change in a single generation. That's why I was confused when people told me that each bot has a different mutation rate. But on the other hand, I don't mind if bots do have different mutation rates - the default rates were not set based on some logic, they were just arbitrarily picked. So if they are too high, then then evolution may adjust them accordingly. So it's not a big problem.
--- End quote ---
Thanks for being on my side for once Shvartz :P
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