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Sharks and grass

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PurpleYouko:
AZPaul

Please try not to get too agitated about Botsareus.

I know he can be exasperating at times but he is quite a nice guy when you get to know him. He just has a tendency to over-react and forgets to put his brain in gear before engaging his mouth (keyboard)

He actually does understand a lot more about evolution than you might think, as can be found out by reading all the archives.

You think you are explaining something but he already knows it and actually (mostly at least) agrees with you. I don't know why he goes off like this now and then but that is just the way it is so don't go getting upset about it.

As you supposed, English is not his first language and I think a lot of misunderstandings arise there.


--- Quote ---You really are an idiot. Read carfully, boy, I'm only gonna write this once.

The change in the environment did not cause the mutation. Understood?
--- End quote ---

I think everyone here understands that (At least I hope they do), but please refrain from direct insults. As you say we get enough of that on Creationist/evolutionist websites. I hang out on the EVC forum quite a bit too.
I am sure Bots undetands this quite well.

As to your question

--- Quote ---Asside to PY and you other DB Gurus:

Are these individual "rates" the probabilities of mutation within that individual's own genome or are they the rates applied to acheive a mutated genome for Junior?
--- End quote ---

The rates are applied only to reproduction. There is really no mechanism for mutations within the lifetime of any given robot, at the moment.

 :D  PY  :D

AZPaul:

--- Quote ---I think everyone here understands that (At least I hope they do), but please refrain from direct insults. As you say we get enough of that on Creationist/evolutionist websites. I hang out on the EVC forum quite a bit too.
I am sure Bots undetands this quite well.
--- End quote ---

My appologies to Bots, yourself and the rest of the board.

Love and kisses,

-P

AZPaul:
From PY:


--- Quote ---If you don't want the mutation rates of the robots to change at all or you want to keep them completely under your control then that is just fine.

All you have to do is to set the mutation control "Mutate mutation rates" to zero and they won't change for individual robots.
--- End quote ---

After many simulations I'm beginning to see how to control the rates to within 1 standard deviation. I can live with this. Thanks


--- Quote ---The main part of the debate is whether the DNA file should actually actively control production of the available enzymes or whether it should simply be assumed that the bot has enough enzymes to digest the food that it has eaten provided that it is able to make that specific enzyme that is needed.
--- End quote ---


--- Quote ---I see no way that we could ever control all these enzymes directly from the DNA. We would need thousands of specific addresses for the DNA to control. Not even remotely feasible in my opinion.
--- End quote ---

One of the beauties of DB now is it allows verbose control for the major facets of NeoDarwinian evolution (if I can work around this sex anomoly) as it sorta almost really works without being overpoweringly complex to handle. If the DNA will control which enzymes are permitted then a simple  --  cond *.enzyme-A 100 < start 50 .mkenzyme-A store stop -- would be the control. If there are thousands of enzymes available this could become untenable. I'll let you and shvarz arm wrestle this one.  For my purposes either would be of no concern.


--- Quote ---No Lamarckian sentiment here anywhere.
--- End quote ---

pheww...Thank you. And unlike my missive you spelled it correctly. Thank you again.

-P

Botsareus:
AZPaul , what exactly are you using DarwinBots for?
What are your purposes?

***
sry that I went off on you like that , its just that the way the mutation is set up is really critical to my work: I am trying to make a robot naturaly mutate from a very basic robot to a robot who can beat anyone in the legue tabels. I had some luck already, check out bot4g in the Bestiary.

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