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Sharks and grass

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Numsgil:
Thanks Schvarz, I'll plow through them later when I have some time.  It's good to know we're both right.  Everyone gets a pat on the back!

My hypothesis is really a subset of yours, so I think we can do both at the same time, and see what develops.

Maybe we can even write up a paper in a few months on our experiments in DB with:

Pleiotropic and Mutational Accumulational Effects on Artificial Life Forms in Darwinbots - A Case Study

:P

Numsgil:
Okay, I've had a brainstorm.  Something you said, Schvarz.  Can't remember exactly what it was.

Okay, before I had an idea of having a fixed limit on the number of bits an enzyme could have.  32 was what I had.

Imagine that there is no limit.  The enzymes can get as big as they want.  Larger enzymes are more likely to get multiple functionality (if you don't understand why, go back to the other posts I had explaining my bit enzyme system.  I'm afraid I can't find the post right off the top of my head).

However! (and this is the second new part) Larger enzymes take more time and/or energy and resources to transcribe.  As before enzymes are continually wearing out and needing to be replaced.

How does that sound?  I think that works marvelously.

Numsgil:
Okay, found this article on the computational power of cells.

Which has me thinking...  What if we allow more enzymes or mechanics as the surface are of the bot increases?

Any mechanic that needs to, in some way, access the outside of the bot has to take up physical space on the outside of the cell.  We could define the amount of space a mechanic takes up.

Read the article to see where I"m coming from.  I think this could be an interesting area.

shvarz:
No, that guy is a looney.  He ignores one huge difference between biological computers and hardware computers - cells don't take information in bits.  In biological computers it is almost never 0 or 1.  Instead, they are more like quantum computers, but even more vague and parallel-processing.  They give values that range between 0 and 1 and depend upon other values.  Size rarely matters.

Numsgil:
:pray:

If you say so.

:P

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