Code center > Bug reports
Mutations disabled in 2.37.7g
Jez:
I have to delete 'animal minimalis' to get it to start, I don't know how set files work so it might be that I haven't got a copy of it. I'll find it later and add it to my bot collection just to make sure.
If I click on that bot in simulation settings/loaded species I get the ATTENZIONE!! message so it might be something wrong with that bots dna, a missing end perhaps.
Otherwise it seems to be ok, I'll leave it to run a while without 'animal minimalis'.
[Edit] for some reason it just confirmed it couldn't find that bot when I started it from a minimised window. reset path and it worked ok. Will run it with the 'g' version of db a bit later.
Testlund:
It's because when you save a settings file it will use the file path specifically for that system, so you probably need to delete all bots and then go to the folder where you have your bots and add them manually, then you save the settings file again. Most if not all of the bots I used here is standard bots that comes with a default install.
Jez:
Thanks, it was just the one bot it was having trouble with and that was one I was missing.
I've finally downloaded .7g and I can see what you meant about the mutations. However, if I change the mutations tab so the current multiplier is set on high then you will see vermis and triangulus mutate pretty quickly.
When I deleted and added a couple of the bots, resetting the values you had changed in the mutation control panel they mutated as I would have expected.
I was just about to say how it hadn't crashed yet but it just did.
Perhaps this version isn't as stable as 2.37.6
[edit] Took about 6hrs to crash by overflowing again. Ran a smaller sim with one non mutating bot for about 30 times more cycles ok though.
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