General > Announcements
2.42.3b Now Available
EricL:
2.42.3b is now available. Major Changes since 2.42.2:
Genetic Memory is now working.
All Tie operations (except possibly .tieang1-4 and .tielen1-4) should now work. In particular, .fixang, .fixlen and energy sharing now work and have been tested with the battery bot gene on the wiki.
Collision Detection is now much improved and incorporates 2.5 behaviour.
Stores to location 0 once again cost no energy.
The Battery bot free energy hole is plugged.
trefvars are now populated immediatly and automatically.
The debugging robot "vision grid" can be turned on and off.
2.5 code backported for CompareRobots which helps big bots avoid going sumo.
Authenticated FTP support for Internet Organism Sharing added. Testing has been limited, but appears to work fine.
Some major and minor bug fixes including fixing a couple of runtime crashes.
Complete details of the changes in this release relative to 2.42.2 can be found here.
Enjoy!
-Eric
Numsgil:
Collisions seem to be able to generate kinetic energy. The coefficient of restitution probably needs to be dropped, or it might have something to do with kinematic and impulse based physics simulations interacting inappropriately.
Basically, try running a planet eaters sim. That should highlight the problem.
EricL:
--- Quote from: Numsgil ---Collisions seem to be able to generate kinetic energy. The coefficient of restitution probably needs to be dropped, or it might have something to do with kinematic and impulse based physics simulations interacting inappropriately.
Basically, try running a planet eaters sim. That should highlight the problem.
--- End quote ---
It's the extra push I give deeply penetrating bots. I'll play some more.
Numsgil:
In 2.5 the bots are physically projected away from each other (their positions are moved independant of some kind of impulse). Something like that might be necessary.
Elite:
Nice work
Works much better
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