I have considered making the sysvars circular for positive numbers, ie: 1001 = 1 = 32001. What's people's take on this? I definately agree that bots needing to "find" the right range of 1-1000 is too hard, to hit and miss.
I'm all for it all we should have to change is the storage locations and inc/dec. Basically when a number is stored to it'll automatically remove any digits above the first 3. This'll place any number within the right range.
I think I mentioned it once and shvarz or PY (or both) poo-pooed the idea. I'm not against it personally.
Originally we were planning on having enzymes/metabolism. Maybe they'll come out in one of the next versions, but in the mean time its ncie to have three new feeding methods.
Managed to run a shell feeder sim for 12 hours. Very stable population of bots, no glitches observed in terms of population levels, waste or nrg creation.
The slime feeder wasn't such a good idea...the bots were having tons of trouble trying to tie to them. Mixing Venom and Shell feeders worked okay though. The bots weren't able to fight each other and so just kind of hung out together. Shell feeders were the most dominant. They were easily able to share the shell with one another. The venom's managed to colonize some stuck alga(tons of shell not being eaten). Seems kind of lopsided, I'm planning to add some tactics to balance it out.
I'm going to try and fix-up the help section next. We can now give people a direct link to the wiki for the more complex info. A basic help file could also exist, but in notepad instead of the program.
The icons and color scheme are also going to receive a make over. They're so bland compared to almost any other program out there. We have a chevy with a ferrai engine it'd be nice if DB's power under the hood matched her appearence better.