ah yes!
the 'king bot' thing.
would be wonderful to have a way for the user to define what criteria
are used in the selection of 'best bot'.
I experimented with uncommenting and using Num's InvestedEnergy
thing that he had set up ... and it seemed to work for me.
It calculates the energy invested in all of a bot's offspring ...
adding up their collective nrg and body.
but that is heavily weighted then to how many offspring a bot has.
what I would like to be able to do is select and scale some other
inputs from within the program ...
such as: # of mutations, # of kills, age, or #offspring/age ...
for the bot itself ... to determine it's Value for being King bot ...
and having it's DNA saved.
the # of mutations being taken into account ...
to keep from saving a bot that has not mutated from the one you
have already save 5 times before.
I think Bots worked out something on this at one time ...
or at least rambled on about it ...
I think he had some good ideas even if unable to articulate them. ;)
seems his version of 2.37, available on the FTP, did something
with it. at the time I had no clue what he was talking about ...
so will try to relocate those threads, and run his version again.
not sure if he took the time to comment his code, tho. ;)
sorry I don't have a lot of time to devote right now ...
will play with it when I can.