Author Topic: Everlivus Influenzus Evolved (spork22) (Mutation)  (Read 18771 times)

Offline spork22

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Everlivus Influenzus Evolved (spork22) (Mutation)
« on: April 30, 2015, 04:28:41 PM »
Well,  a while back I found a veggie that was dominating my simulation, and I called it Everlivus Influenzus. Since then, I have made it better at reproducing through conditioning and evolving.  Now, before I explain anything more about this bot, I must say that if you put only one in, it will go into a dormant state and may never start reproducing (assuming the sun is on) If you put two within close range (aka the bot's eyesight or vision), they should start reproducing. I like EIE because it has a self-replicating virus that can confuse most curious bots, especially multibots. It was the original inspiration for the zombie virus bot. It made Caterpillar  a mess.  They also stop producing this virus if their energy is too low, as well as maintaining a certain size. If you were to turn off the sun, they would eventually become a cluster of evenly spaced, dormant bots, until you turn the sun back on.
Hubba Jubba Lollywash!

Offline spike43884

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Re: Everlivus Influenzus Evolved (spork22) (Mutation)
« Reply #1 on: May 04, 2015, 05:11:24 AM »
If you like evolving viruses through conditioning
http://forum.darwinbots.com/index.php/topic,6753.0.html
The one singulary most powerful virus, but its a terribly inefficient bot.
Evolution turns the bot to be more efficient with virus. Extinction much.