'SS bot of Ebrejs
start
'Values
'1
100
*.eye5 0 sub sgn abs - ++ mult
*.myeye *.refeye sub sgn abs - ++ add abs
2 rnd 0 sub sgn abs - ++ mult
'2
*.refxpos *.refypos angle
*.eye5 0 sub sgn 0 floor mult
*.eye5 50 sub sgn - 0 floor mult
*.myeye *.refeye sub sgn abs mult
1 rnd 0 sub sgn abs - ++ mult
add
'3
*.maxvel
*.eye5 0 sub sgn 0 floor mult
*.eye5 50 sub sgn - 0 floor mult
*.myeye *.refeye sub sgn abs mult
1 rnd 1 sub sgn abs - ++ mult
add
'4
-6
*.eye5 50 sub sgn 0 floor mult
*.myeye *.refeye sub sgn abs mult
add
'5
'100
'*.eye5 0 sub sgn abs - ++ mult
'*.myeye *.refeye sub sgn abs - ++ add abs
'2 rnd 2 sub sgn abs - ++ mult
'*.body 70 sub sgn 0 floor mult
'add
'6
50
*.eye5 0 sub sgn abs - ++ mult
*.myeye *.refeye sub sgn abs - ++ add abs
2 rnd 1 sub sgn abs - ++ mult
*.nrg 1000 sub sgn 0 floor mult
add
'Locations
'1
.aimsx
*.eye5 0 sub sgn abs - ++ mult
*.myeye *.refeye sub sgn abs - ++ add abs
2 rnd 0 sub sgn abs - ++ mult
'2
.setaim
*.eye5 0 sub sgn 0 floor mult
*.eye5 50 sub sgn - 0 floor mult
*.myeye *.refeye sub sgn abs mult
1 rnd 0 sub sgn abs - ++ mult
add
'3
.up
*.eye5 0 sub sgn 0 floor mult
*.eye5 50 sub sgn - 0 floor mult
*.myeye *.refeye sub sgn abs mult
1 rnd 1 sub sgn abs - ++ mult
add
'4
.shoot
*.eye5 50 sub sgn 0 floor mult
*.myeye *.refeye sub sgn abs mult
add
'5
'.fdbody
'*.eye5 0 sub sgn abs - ++
'*.myeye *.refeye sub sgn abs - ++ add abs
'2 rnd 2 sub sgn abs - ++ mult
'*.body 170 sub sgn 0 floor mult
'add
'6
.repro
*.eye5 0 sub sgn abs - ++ mult
*.myeye *.refeye sub sgn abs - ++ add abs
2 rnd 1 sub sgn abs - ++ mult
*.nrg 1000 sub sgn 0 floor mult
add
store
stop